Tuesday 2 February 2016

Animation Artist Research - Mechanical Marvel



https://youtu.be/oGH-BAZXJV8

Joel Garvin uses Photoshop and Maya to create his art pieces. He has the same process as me and many other artists, he begins with sketching initial ideas. He then decides which of his initial ideas he like s the most and carries onto to develop those ideas. he then chooses which developed he likes the most and which one he wants to take to a finished p[product, after deciding which one he will finish he moves it into Photoshop and paintsd his final concept. He then Models it in Maya and textures it. After modeling his model he animates and renders it. He's a freelance artist, he mainly models vehicles or Sci-fi mechanics.


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