Conor Rabone - BMET Games

Thursday, 4 February 2016

Texture Research - Mechanical Marvel

I researched different textures so that I understood how to use textures and how they're supposed to look. It will hopefully help a lot more in later projects, when I have to fully texture models.



Posted by Conorhea at 06:41
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest

No comments:

Post a Comment

Newer Post Older Post Home
Subscribe to: Post Comments (Atom)

About Me

Conorhea
View my complete profile

Blog Archive

  • ▼  2016 (17)
    • ▼  February (14)
      • 3D Model and Animation Timeline - Mechanical Marvel
      • Contextual Studies
      • Texture Research - Mechanical Marvel
      • Lighting and Camera Angles - Mechanical Marvel
      • Robotic Arm Finished - Mechanical Marvel
      • Work Critique - Mechanical Marvel
      • Artist Interpretation - Mechanical Marvel
      • Joint Research - Mechanical Model
      • Observational Drawings - Mechanical Marvel
      • Industry Software - Mechanical Marvel
      • Texture Map Research - Mechanical Marvel
      • Animation Artist Research - Mechanical Marvel
      • 3D Artist Research - Mechanical Marvel
      • 2D Artist Research - Ryan Winch
    • ►  January (3)
  • ►  2015 (5)
    • ►  December (3)
    • ►  November (2)
Simple theme. Powered by Blogger.